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Three wall layouts that hold the line in Ironhold

Three wall layouts that hold the line in Ironhold

July 31, 2026 · Clara Hoffmann

Ironhold Command lives and dies by your layout, and most early losses come from the same mistake: a single straight wall. Raiders funnel, they flank, and one gap ruins the whole night.

The layout that saved me was a simple funnel — angled walls that push raiders into a narrow kill lane lined with towers. It feels obvious once you see it but it took me a few failed nights to commit to it.

For later maps with weather, I switched to a layered design: an outer sacrificial wall to slow the first wave and buy time to reposition. You lose the outer ring most nights, but your core survives, which is what counts.

The takeaway is to read every failed night. The game shows you where the break happened, so treat each loss as a free blueprint for the next one.

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